Android 3.0 Fragment API Makes Scaling for Screen Size Easy
First let’s talk about the obvious. Isn’t it kind of funny that the Android Team, notorious for talking down the issue of fragmentation, would name the functionality for scaling apps between screen sizes the Fragment API? Regardless of whether or not the name admits that Android is a heavily fragmented platform or not, it is the Honeycomb engine that will allow developers to easily scale apps between screen sizes to create a consistent experience across devices.
The Fragment API helps apps adjust their user interfaces not only to screen size, but also in appearance and functionality depending on device. The Android Developers Blog has the down and dirty on it. If you are a developer looking to get your apps on to Honeycomb it’s definitely worth the read.
[via Android Developers Blog]
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